Goal
In this tutorial you will learn:
- what is linear blending and why it is useful;
- how to add two images using cv::addWeighted
Theory
- Note
From our previous tutorial, we know already a bit of Pixel operators. An interesting dyadic (two-input) operator is the linear blend operator:
By varying α from 0→1 this operator can be used to perform a temporal cross-dissolve between two images or videos, as seen in slide shows and film productions (cool, eh?)
Source Code
Download the source code from here.
#include "opencv2/imgcodecs.hpp"
#include "opencv2/highgui.hpp"
#include <iostream>
using namespace cv;
int main( void )
{
double alpha = 0.5; double beta; double input;
Mat src1, src2, dst;
std::cout<<" Simple Linear Blender "<<std::endl;
std::cout<<"-----------------------"<<std::endl;
std::cout<<"* Enter alpha [0-1]: ";
std::cin>>input;
// We use the alpha provided by the user if it is between 0 and 1
if( alpha >= 0 && alpha <= 1 )
{ alpha = input; }
src1 = imread("../data/LinuxLogo.jpg");
src2 = imread("../data/WindowsLogo.jpg");
beta = ( 1.0 - alpha );
addWeighted( src1, alpha, src2, beta, 0.0, dst);
imshow( "Linear Blend", dst );
waitKey(0);
return 0;
}
Explanation
- Since we are going to perform:
g(x)=(1−α)f0(x)+αf1(x)
We need two source images (f0(x) andf1(x) ). So, we load them in the usual way:warningSince we are adding src1 and src2, they both have to be of the same size (width and height) and type. - Now we need to generate the
g(x)
image. For this, the function cv::addWeighted comes quite handy:beta = ( 1.0 - alpha );addWeighted( src1, alpha, src2, beta, 0.0, dst);dst=α⋅src1+β⋅src2+γ
In this case,gamma
is the argument0.0 in the code above. - Create windows, show the images and wait for the user to end the program.
===
Run and set value for alpha from 0 to 1.0
Ex: Alpha = 0, show image 1.
Alpha = 1,show image 2.
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