Goal
In this tutorial you will learn how to:
a. Use the OpenCV function cv::remap to implement simple remapping routines.
Theory
What is remapping?
- It is the process of taking pixels from one place in the image and locating them in another position in a new image.
- To accomplish the mapping process, it might be necessary to do some interpolation for non-integer pixel locations, since there will not always be a one-to-one-pixel correspondence between source and destination images.
- We can express the remap for every pixel location
(x,y) as:g(x,y)=f(h(x,y))
whereg() is the remapped image,f() the source image andh(x,y) is the mapping function that operates on(x,y) . - Let's think in a quick example. Imagine that we have an image
I and, say, we want to do a remap such that:h(x,y)=(I.cols−x,y)
What would happen? It is easily seen that the image would flip in thex direction. For instance, consider the input image:observe how the red circle changes positions with respect to x (consideringx the horizontal direction): - In OpenCV, the function cv::remap offers a simple remapping implementation.
Code
- What does this program do?
- Loads an image
- Each second, apply 1 of 4 different remapping processes to the image and display them indefinitely in a window.
- Wait for the user to exit the program
- The tutorial code's is shown lines below. You can also download it from here#include "opencv2/imgcodecs.hpp"#include "opencv2/highgui.hpp"#include "opencv2/imgproc.hpp"#include <iostream>using namespace cv;Mat src, dst;Mat map_x, map_y;const char* remap_window = "Remap demo";int ind = 0;void update_map( void );int main( int, char** argv ){src = imread( argv[1], IMREAD_COLOR );namedWindow( remap_window, WINDOW_AUTOSIZE );for(;;){char c = (char)waitKey( 1000 );if( c == 27 ){ break; }update_map();// Display resultsimshow( remap_window, dst );}return 0;}void update_map( void ){ind = ind%4;{switch( ind ){case 0:{}else}break;case 1:break;case 2:break;case 3:break;} // end of switch}}ind++;}
Explanation
- Create some variables we will use:Mat src, dst;Mat map_x, map_y;char* remap_window = "Remap demo";int ind = 0;
- Load an image:src = imread( argv[1], 1 );
- Create the destination image and the two mapping matrices (for x and y )
- Create a window to display resultsnamedWindow( remap_window, WINDOW_AUTOSIZE );
- Establish a loop. Each 1000 ms we update our mapping matrices (mat_x and mat_y) and apply them to our source image:while( true ){char c = (char)waitKey( 1000 );if( c == 27 ){ break; }update_map();imshow( remap_window, dst );}The function that applies the remapping is cv::remap . We give the following arguments:
- src: Source image
- dst: Destination image of same size as src
- map_x: The mapping function in the x direction. It is equivalent to the first component of
h(i,j) - map_y: Same as above, but in y direction. Note that map_y and map_x are both of the same size as src
- INTER_LINEAR: The type of interpolation to use for non-integer pixels. This is by default.
- BORDER_CONSTANT: Default
How do we update our mapping matrices mat_x and mat_y? Go on reading: - Updating the mapping matrices: We are going to perform 4 different mappings:
- Reduce the picture to half its size and will display it in the middle:
h(i,j)=(2∗i−src.cols/2+0.5,2∗j−src.rows/2+0.5)
for all pairs(i,j) such that:src.cols4<i<3⋅src.cols4 andsrc.rows4<j<3⋅src.rows4 - Turn the image upside down:
h(i,j)=(i,src.rows−j) - Reflect the image from left to right:
h(i,j)=(src.cols−i,j) - Combination of b and c:
h(i,j)=(src.cols−i,src.rows−j)
- Reduce the picture to half its size and will display it in the middle:
This is expressed in the following snippet. Here, map_x represents the first coordinate of h(i,j) and map_y the second coordinate.
for( int j = 0; j < src.rows; j++ )
{ for( int i = 0; i < src.cols; i++ )
{
switch( ind )
{
case 0:
if( i > src.cols*0.25 && i < src.cols*0.75 && j > src.rows*0.25 && j < src.rows*0.75 )
{
map_x.at<float>(j,i) = 2*( i - src.cols*0.25 ) + 0.5 ;
map_y.at<float>(j,i) = 2*( j - src.rows*0.25 ) + 0.5 ;
}
else
{ map_x.at<float>(j,i) = 0 ;
map_y.at<float>(j,i) = 0 ;
}
break;
case 1:
map_x.at<float>(j,i) = i ;
map_y.at<float>(j,i) = src.rows - j ;
break;
case 2:
map_x.at<float>(j,i) = src.cols - i ;
map_y.at<float>(j,i) = j ;
break;
case 3:
map_x.at<float>(j,i) = src.cols - i ;
map_y.at<float>(j,i) = src.rows - j ;
break;
} // end of switch
}
}
ind++;
}
Result
- After compiling the code above, you can execute it giving as argument an image path. For instance, by using the following image:
- This is the result of reducing it to half the size and centering it:
- Turning it upside down:
- Reflecting it in the x direction:
- Reflecting it in both directions:
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